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GDC 2012 details new AI Summit highlights

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Organizers of the 2012 Game Developers Conference have debuted a trio of new talks in the show's Artificial Intelligence Summit, spanning games from Thief 4 through Double Fine's Happy Action Theater to Hitman: Absolution and beyond. The talks are part of a new set of AI Summit announcements featuring a look at some esoteric AI techniques, some examples of animation-driven locomotion, and how developers are making virtual characters more socially engaging. The GDC Summits will take place Monday, March 5 through Tuesday, March 6, at the Moscone Center in San Francisco, and will offer specialized looks into emerging or otherwise influential sectors of the games industry. This year, GDC will feature a total of eight Summits, with topics including AI, Localization, Education, Independent Games, Smartphone & Tablet Games, and Social & Online Games -- new to the show this year are the Game IT Summit and Games for Change @ GDC. The latest sessions to be added to the event's AI Summit, held on the Monday and Tuesday of the show, include the following: - More often than not, we think of AI as a series of tools that help virtual characters take action.